Demi-Human Chief
Fought in 11 places, from 684 HP to 5,173 HP at Gravesite Plain · Gravesite Plain: each placement carries its own area scaling. It takes the most damage from Slash and the least from Standard.
- HP (NG)
- 684–5,173
- HP in NG+7
- 10,997
- Stance
- 65
- Weakest to
- Slash -40%
- Resists most
- Standard -10%
- Nearest grace
- Gravesite Plain
How Demi-Human Chief fights
At Gravesite Plain · Gravesite Plain, its toughest placement: 5,173 HP.
Attack choice by distance verified
Share of its picks per attack routine at each range, from its main weight tables (it switches between 12 sets of tables by state; one is shown). Routines are numbered as in its script.
- Routine 5
- Routine 4
- Routine 1
- Routine 6
- Routine 3
- Other
- Right column: routines it can pick there
Show as a table
| Distance | Routines | Most likely picks |
|---|---|---|
| under 5 m | 6 | #1 25% · #7 25% · #2 20% |
| 5–10 m | 8 | #4 25% · #5 20% · #3 15% |
| 10–15 m | 8 | #5 30% · #3 15% · #4 15% |
| 15 m + | 8 | #5 30% · #3 15% · #4 15% |
- Attack routines
- 12
- With a cooldown
- 10 5–10 s
What hurts it most
- Slash-40% +27%
- Magic-20% +9%
- Fire-20% +9%
- Lightning-20% +9%
- Holy-20% +9%
- Standard-10%
- Strike-10% ±0
- Pierce-10% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 293 | 876 | 64,144 buildup |
| Frost | 293 | 547 | 108,864 buildup |
| Poison | 220 | 956 | 62,959 buildup |
| Scarlet Rot | 220 | 2,188 | 3758 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.
Where you fight it 11
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Weeping Peninsula · Ailing Village Outskirts ×2 | 684 | 65 | ×1.281 |
| Liurnia of the Lakes · Lakeside Crystal Cave | 1,210 | 65 | ×2.266 |
| Liurnia of the Lakes · Scenic Isle | 1,210 | 65 | ×2.266 |
| Limgrave · Coastal Cave ×2 | 1,218 | 65 | ×2.282 |
| Altus Plateau · Erdtree-Gazing Hill | 1,435 | 65 | ×2.688 |
| Mt. Gelmir · Primeval Sorcerer Azur | 1,735 | 65 | ×3.25 |
| Mt. Gelmir · Seethewater River | 1,735 | 65 | ×3.25 |
| Mt. Gelmir · Volcano Cave | 1,735 | 65 | ×3.25 |
| Mountaintops of the Giants · Ancient Snow Valley Ruins | 2,586 | 65 | ×4.844 |
| Mountaintops of the Giants · Snow Valley Ruins Overlook | 2,586 | 65 | ×4.844 |
| Gravesite Plain · Gravesite Plain ×2 | 5,173 | 65 | ×9.688 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Weeping Peninsula · Ailing Village Outskirts
Liurnia of the Lakes · Lakeside Crystal Cave, Liurnia of the Lakes · Scenic Isle
Limgrave · Coastal Cave
Altus Plateau · Erdtree-Gazing Hill
Mt. Gelmir · Primeval Sorcerer Azur, Mt. Gelmir · Seethewater River, Mt. Gelmir · Volcano Cave
Mountaintops of the Giants · Ancient Snow Valley Ruins, Mountaintops of the Giants · Snow Valley Ruins Overlook
Gravesite Plain · Gravesite Plain
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Weeping Peninsula · Ailing Village Outskirts
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 171 | 199 | 241 | 339 |
| Scarlet Rot | 171 | 199 | 241 | 339 |
| Bleed | 228 | 270 | 368 | 658 |
| Frost | 228 | 270 | 368 | 658 |
| Sleep | 171 | 199 | 241 | 339 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Lakeside Crystal Cave, Liurnia of the Lakes · Scenic Isle
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 177 | 205 | 247 | 345 |
| Scarlet Rot | 177 | 205 | 247 | 345 |
| Bleed | 236 | 278 | 376 | 666 |
| Frost | 236 | 278 | 376 | 666 |
| Sleep | 177 | 205 | 247 | 345 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Limgrave · Coastal Cave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 170 | 198 | 240 | 338 |
| Scarlet Rot | 170 | 198 | 240 | 338 |
| Bleed | 226 | 268 | 366 | 656 |
| Frost | 226 | 268 | 366 | 656 |
| Sleep | 170 | 198 | 240 | 338 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Altus Plateau · Erdtree-Gazing Hill
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 180 | 208 | 250 | 348 |
| Scarlet Rot | 180 | 208 | 250 | 348 |
| Bleed | 240 | 282 | 380 | 670 |
| Frost | 240 | 282 | 380 | 670 |
| Sleep | 180 | 208 | 250 | 348 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mt. Gelmir · Primeval Sorcerer Azur, Mt. Gelmir · Seethewater River, Mt. Gelmir · Volcano Cave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 181 | 209 | 251 | 349 |
| Scarlet Rot | 181 | 209 | 251 | 349 |
| Bleed | 242 | 284 | 382 | 672 |
| Frost | 242 | 284 | 382 | 672 |
| Sleep | 181 | 209 | 251 | 349 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Mountaintops of the Giants · Ancient Snow Valley Ruins, Mountaintops of the Giants · Snow Valley Ruins Overlook
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 186 | 214 | 256 | 354 |
| Scarlet Rot | 186 | 214 | 256 | 354 |
| Bleed | 248 | 290 | 388 | 678 |
| Frost | 248 | 290 | 388 | 678 |
| Sleep | 186 | 214 | 256 | 354 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Gravesite Plain · Gravesite Plain
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 220 | 248 | 290 | 388 |
| Scarlet Rot | 220 | 248 | 290 | 388 |
| Bleed | 293 | 335 | 433 | 723 |
| Frost | 293 | 335 | 433 | 723 |
| Sleep | 220 | 248 | 290 | 388 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Gravesite Plain · Gravesite Plain: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 5,173 | 7,855 | 8,641 | 9,033 | 9,426 | 10,212 | 10,604 | 10,997 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Mountaintops of the Giants · Ancient Snow Valley Ruins, Mountaintops of the Giants · Snow Valley Ruins Overlook
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 |
This enemy rolls 6 drop tables on each kill (its own and the ones that follow it), each on its own.
Gravesite Plain · Gravesite Plain
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 5% | 9.52% | 13.6% | 17.4% | 45 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 4% | 7.69% | 11.1% | 14.3% | 57 | |
| 3% | 5.83% | 8.49% | 11% | 76 |
This enemy rolls 5 drop tables on each kill (its own and the ones that follow it), each on its own.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP582→534
- Runes90→105
- Standard negation-20%→-10%
- Slash negation-20%→-40%
- Strike negation-20%→-10%
- Pierce negation-20%→-10%
- Runes198→168
- Runes544→416
- Runes578→442
- Runes1,218→882