Scaly Misbegotten
Fought in 14 places, from 680 HP to 5,708 HP at Rauh Base · Ancient Ruins Base: each placement carries its own area scaling. It takes the most damage from Fire and the least from Slash.
- HP (NG)
- 680–5,708
- HP in NG+7
- 10,921
- Stance
- 65
- Weakest to
- Fire -20%
- Resists most
- Slash 10%
- Nearest grace
- Ancient Ruins Base
How Scaly Misbegotten fights
At Rauh Base · Ancient Ruins Base, its toughest placement: 5,708 HP.
Attack choice by distance verified
Share of its picks per attack routine at each range, from its main weight tables (it switches between 4 sets of tables by state; one is shown). Routines are numbered as in its script.
- Routine 5
- Routine 1
- Routine 4
- Routine 3
- Routine 6
- Other
- Right column: routines it can pick there
Show as a table
| Distance | Routines | Most likely picks |
|---|---|---|
| under 4 m | 4 | #1 36% · #6 27% · #3 18% |
| 4–6.5 m | 4 | #5 40% · #3 30% · #1 20% |
| 6.5 m + | 4 | #4 50% · #5 30% · #1 10% |
- Attack routines
- 9
- With a cooldown
- 6 8–8 s
- Walk in before attacking
- 4 from up to 6 m
What hurts it most
- Fire-20% +20%
- Pierce-10% +10%
- Standard0%
- Strike0% ±0
- Magic0% ±0
- Lightning0% ±0
- Holy0% ±0
- Slash10% −10%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 296 | 956 | 64,162 buildup |
| Frost | 296 | 601 | 108,894 buildup |
| Poison | 296 | 990 | 64,162 buildup |
| Scarlet Rot | 296 | 2,275 | 31,070 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are read from the boss's own battle script; only selection weights, HP checks, distances and cooldowns are kept, and what each routine looks like isn't named yet.
Where you fight it 14
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Weeping Peninsula · Castle Morne Rampart | 680 | 65 | ×1.281 |
| Weeping Peninsula · Behind the Castle ×2 | 879 | 65 | ×1.656 |
| Weeping Peninsula · Beside the Rampart Gaol | 879 | 65 | ×1.656 |
| Liurnia of the Lakes · Revenger's Shack ×3 | 1,203 | 65 | ×2.266 |
| Weeping Peninsula · Morne Tunnel | 1,360 | 65 | ×2.562 |
| Altus Plateau · Altus Plateau | 1,427 | 65 | ×2.688 |
| Altus Plateau · Unsightly Catacombs ×3 | 1,427 | 65 | ×2.688 |
| Altus Plateau · Windmill Village ×2 | 1,427 | 65 | ×2.688 |
| Leyndell, Royal Capital · East Capital Rampart ×2 | 1,966 | 65 | ×3.703 |
| Consecrated Snowfield · Cave of the Forlorn ×5 | 3,650 | 65 | ×6.875 |
| Miquella's Haligtree · Haligtree Town ×2 | 3,824 | 65 | ×7.203 |
| Miquella's Haligtree · Haligtree Town Plaza ×2 | 3,824 | 65 | ×7.203 |
| Castle Ensis · Castle-Lord's Chamber ×2 | 5,326 | 65 | ×10.031 |
| Rauh Base · Ancient Ruins Base | 5,708 | 65 | ×10.75 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Weeping Peninsula · Castle Morne Rampart, Weeping Peninsula · Morne Tunnel
Weeping Peninsula · Behind the Castle, Weeping Peninsula · Beside the Rampart Gaol
Liurnia of the Lakes · Revenger's Shack
Altus Plateau · Unsightly Catacombs, Altus Plateau · Windmill Village, Altus Plateau · Altus Plateau
Leyndell, Royal Capital · East Capital Rampart
Consecrated Snowfield · Cave of the Forlorn
Miquella's Haligtree · Haligtree Town, Miquella's Haligtree · Haligtree Town Plaza, Castle Ensis · Castle-Lord's Chamber
Rauh Base · Ancient Ruins Base
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Weeping Peninsula · Castle Morne Rampart, Weeping Peninsula · Morne Tunnel
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 228 | 270 | 368 | 658 |
| Scarlet Rot | 228 | 270 | 368 | 658 |
| Bleed | 228 | 270 | 368 | 658 |
| Frost | 228 | 270 | 368 | 658 |
| Sleep | 228 | 270 | 368 | 658 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Weeping Peninsula · Behind the Castle, Weeping Peninsula · Beside the Rampart Gaol
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 230 | 272 | 370 | 660 |
| Scarlet Rot | 230 | 272 | 370 | 660 |
| Bleed | 230 | 272 | 370 | 660 |
| Frost | 230 | 272 | 370 | 660 |
| Sleep | 230 | 272 | 370 | 660 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Revenger's Shack
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 236 | 278 | 376 | 666 |
| Scarlet Rot | 236 | 278 | 376 | 666 |
| Bleed | 236 | 278 | 376 | 666 |
| Frost | 236 | 278 | 376 | 666 |
| Sleep | 236 | 278 | 376 | 666 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Altus Plateau · Unsightly Catacombs, Altus Plateau · Windmill Village, Altus Plateau · Altus Plateau
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 240 | 282 | 380 | 670 |
| Scarlet Rot | 240 | 282 | 380 | 670 |
| Bleed | 240 | 282 | 380 | 670 |
| Frost | 240 | 282 | 380 | 670 |
| Sleep | 240 | 282 | 380 | 670 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Leyndell, Royal Capital · East Capital Rampart
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 244 | 286 | 384 | 674 |
| Scarlet Rot | 244 | 286 | 384 | 674 |
| Bleed | 244 | 286 | 384 | 674 |
| Frost | 244 | 286 | 384 | 674 |
| Sleep | 244 | 286 | 384 | 674 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Consecrated Snowfield · Cave of the Forlorn
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 267 | 309 | 407 | 697 |
| Scarlet Rot | 267 | 309 | 407 | 697 |
| Bleed | 267 | 309 | 407 | 697 |
| Frost | 267 | 309 | 407 | 697 |
| Sleep | 267 | 309 | 407 | 697 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Miquella's Haligtree · Haligtree Town, Miquella's Haligtree · Haligtree Town Plaza
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 291 | 333 | 431 | 721 |
| Scarlet Rot | 291 | 333 | 431 | 721 |
| Bleed | 291 | 333 | 431 | 721 |
| Frost | 291 | 333 | 431 | 721 |
| Sleep | 291 | 333 | 431 | 721 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Castle Ensis · Castle-Lord's Chamber
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 295 | 337 | 435 | 725 |
| Scarlet Rot | 295 | 337 | 435 | 725 |
| Bleed | 295 | 337 | 435 | 725 |
| Frost | 295 | 337 | 435 | 725 |
| Sleep | 295 | 337 | 435 | 725 |
| Madness | Immune | |||
| Death Blight | Immune | |||
Rauh Base · Ancient Ruins Base
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 296 | 338 | 436 | 726 |
| Scarlet Rot | 296 | 338 | 436 | 726 |
| Bleed | 296 | 338 | 436 | 726 |
| Frost | 296 | 338 | 436 | 726 |
| Sleep | 296 | 338 | 436 | 726 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Rauh Base · Ancient Ruins Base: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 5,708 | 7,801 | 8,581 | 8,971 | 9,361 | 10,141 | 10,531 | 10,921 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Miquella's Haligtree · Haligtree Town Plaza
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 2% | 3.92% | 5.77% | 7.55% | 114 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Rauh Base · Ancient Ruins Base
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 2% | 3.92% | 5.77% | 7.55% | 114 | |
| 2.5% | 4.88% | 7.14% | 9.3% | 91 |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Runes36→105
- Slash negation0%→10%
- Strike negation20%→0%
- Pierce negation-20%→-10%
- Runes38→110
- Runes217→416
- Runes301→612
- Runes1,304→2,132
- Runes1,404→3,024
Every changed value (13)
Value Before to After Change Key changes 9 Runes 36 105 +69+192% Slash negation 0% 10% +10 pts Strike negation 20% 0% −20 pts Pierce negation -20% -10% +10 pts Runes 38 110 +72+189% Runes 217 416 +199+92% Runes 301 612 +311+103% Runes 1,304 2,132 +828+63% Runes 1,404 3,024 +1,620+115% Linked data 3 SpEffect ID [2] 5,360 13,085 changed SpEffect ID [14] 90,200 0 changed SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 20 changed - 1.12.1from 1.10
Every changed value (3)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 2 DLC Completion SpEffect ID 0 -1 changed SpEffect ID [19] -1 102,304 changed