Sourcemined
Elden Ring
BossLiurnia of the LakesAltus PlateauChanged in 3 patchesVerified on build 25827938

Sanguine Noble

Fought in 6 places, from 1,318 HP to 9,560 HP at Consecrated Snowfield · Yelough Anix Tunnel: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.

HP (NG)
1,318–9,560
HP in NG+7
13,585
Stance
100
Weakest to
Lightning -25%
Resists most
Standard 0%
Nearest grace
Yelough Anix Tunnel
Sanguine Noble, rendered from the game's 3D model
Rendered from the game's model

How Sanguine Noble fights

At Consecrated Snowfield · Yelough Anix Tunnel, its toughest placement: 9,560 HP.

Attacks from the game files

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Thrust + projectile2 hits · first hit after 0.7 sHit 2Yes861pierce
Thrust (1)1 hit · first hit after 0.8 sYesYes599pierce
2 projectiles (1)2 hits · first hit after 0.7 sNoYes524pierce
Thrust (2)1 hit · first hit after 0.6 sYesYes861pierce
Single hit (1)1 hit · first hit after 0.5 sYesYes674physical
Single hit (2)1 hit · first hit after 0.6 sYesYes674physical
Grab1 hit · first hit after 0.7 sNoNo1,348physical, if it catches you
Single hit (3)1 hit · first hit after 1.2 sYesYes861physical
9 more attacks it chains after another one
AttackParryBlockDamage
Single hit (4)1 hit · first hit after 0.4 sYesYes861physical
Thrust (3)1 hit · first hit after 1.4 sYesYes861pierce
Thrust (4)1 hit · first hit after 0.6 s · after Single hit (1)YesYes861pierce
Thrust (5)1 hit · first hit after 0.6 s · after Single hit (2)YesYes861pierce
Single hit (5)1 hit · first hit after 0.5 s · after Thrust (2) and Thrust (4) or 3 moreYesYes599physical
Thrust (6)1 hit · first hit after 0.4 s · after Thrust (2) and Thrust (4) or 4 moreYesYes749pierce
Thrust (7)1 hit · first hit after 0.7 s · after Thrust (3) and Thrust (6)YesYes861pierce
2-hit thrust combo2 hits · first hit after 1.1 s · after Thrust (2) and Thrust (4) or 4 moreYesYes861pierce
2 projectiles (2)2 hits · first hit after 0.5 s · after 2 projectiles (1)NoYes524pierce

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance from its battle script

How often it opens with each attack at each range, from its main weight tables (it switches between 3 sets of tables by state; the main one is shown).

  • Thrust + projectile
  • Thrust (1)
  • 2 projectiles (1)
  • Thrust (2)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
3–5 mThrust (1) 60% · Thrust + projectile 30% · Moving or other actions 10%
5–8 mThrust (2) 30% · Thrust + projectile 30% · Moving or other actions 20%
8–15 mThrust + projectile 50% · 2 projectiles (1) 30% · Moving or other actions 20%
Attacks
17
Walk in before attacking
3 from up to 7 m

What hurts it most

  1. Lightning-25% +25%
  2. Standard0%
  3. Slash0% ±0
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic0% ±0
  7. Fire0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed1151,53473,188 buildup
Frost115986106,155 buildup
Poison1151,23284,177 buildup
Scarlet Rot1152,8994750 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.

Where you fight it 6

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Liurnia of the Lakes · Fallen Ruins of the Lake1,31865×2.266
Altus Plateau · Old Altus Tunnel1,56465×2.688
Altus Plateau · Bower of Bounty3,12865×5.376
Mohgwyn Palace · Cocoon of the Empyrean ×44,10165×7.047
Mohgwyn Palace · Dynasty Mausoleum Midpoint4,10165×7.047
Consecrated Snowfield · Yelough Anix Tunnel9,560100×6.164

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Liurnia of the Lakes · Fallen Ruins of the Lake, Altus Plateau · Old Altus Tunnel, Altus Plateau · Bower of Bounty and 2 more

Standard0%
Slash-10%
Strike0%
Pierce0%
Magic20%
Fire40%
Lightning20%
Holy20%

Consecrated Snowfield · Yelough Anix Tunnel

Standard0%
Slash0%
Strike0%
Pierce0%
Magic0%
Fire0%
Lightning-25%
Holy0%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Liurnia of the Lakes · Fallen Ruins of the Lake

Physical107
Magic107
Fire107
Lightning107
Holy107

Altus Plateau · Old Altus Tunnel, Altus Plateau · Bower of Bounty

Physical110
Magic110
Fire110
Lightning110
Holy110

Mohgwyn Palace · Cocoon of the Empyrean, Mohgwyn Palace · Dynasty Mausoleum Midpoint

Physical121
Magic121
Fire121
Lightning121
Holy121

Consecrated Snowfield · Yelough Anix Tunnel

Physical120
Magic120
Fire120
Lightning120
Holy120

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Liurnia of the Lakes · Fallen Ruins of the Lake

Status1st proc2nd3rd4th
Poison236278376666
Scarlet Rot236278376666
Bleed177205247345
Frost236278376666
Sleep3244227121,169
MadnessImmune
Death BlightImmune

Altus Plateau · Old Altus Tunnel, Altus Plateau · Bower of Bounty

Status1st proc2nd3rd4th
Poison240282380670
Scarlet Rot240282380670
Bleed180208250348
Frost240282380670
Sleep3304287181,175
MadnessImmune
Death BlightImmune

Mohgwyn Palace · Cocoon of the Empyrean, Mohgwyn Palace · Dynasty Mausoleum Midpoint

Status1st proc2nd3rd4th
Poison279321419709
Scarlet Rot279321419709
Bleed209237279377
Frost279321419709
Sleep3834817711,228
MadnessImmune
Death BlightImmune

Consecrated Snowfield · Yelough Anix Tunnel

Status1st proc2nd3rd4th
Poison115150204281
Scarlet Rot115150204281
Bleed115150204281
Frost115150204281
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Consecrated Snowfield · Yelough Anix Tunnel: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
9,5609,70310,67411,15911,64412,61413,10013,585

Drops

Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.

Sanguine Noble drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Bloodrose15%26.1%34.6%41.4%15

Kill-speed simulator New

How many hits Sanguine Noble takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Sanguine Noble

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Runes411→470
    • Drop table35,500,000→355,000,000
    • Slash negation0%→-10%
    • Bleed resistance252→84
    • Runes938→1,060
    • Runes4,663→6,062
    Every changed value (14)
    ValueBeforetoAfterChange
    Key changes 6
    Runes411470+59+14%
    Drop table×3 variants35,500,000355,000,000changed
    Slash negation×4 variants0%-10%−10 pts
    Bleed resistance×4 variants25284−168−67%
    Runes9381,060+122+13%
    Runes4,6636,062+1,399+30%
    Status effects 1
    Resist Correction - Blood Loss×4 variants3,0043,001−3−0.1%
    Linked data 6
    Drop Type×4 variants01changed
    SpEffect ID [14]90,2000changed
    SpEffect ID [31]-14,301changed
    Game Clear - SpEffect ID019,516changed
    Multiplayer Correction Param ID-1200changed
    SpEffect ID [19]18,698-1changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display×4 variants1630changed
  2. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Holy guard negation×4 variants025+25
    • 1.12.1from 1.10
        Every changed value (2)
        ValueBeforetoAfterChange
        Damage 1
        HP Burn Damage %×5 variants0100+100
        Linked data 1
        DLC Completion SpEffect ID×5 variants0-1changed

      Other bosses in Liurnia of the Lakes