Royal Revenant
Fought in 12 places, from 1,538 HP to 7,299 HP at Charo's Hidden Grave · Charo's Hidden Grave: each place carries its own area scaling. It takes the most damage from Slash and the least from Holy.
- HP (NG)
- 1,538–7,299
- HP in NG+7
- 13,965
- Stance
- 70
- Weakest to
- Slash -10%
- Resists most
- Holy 40%
- Nearest grace
- Charo's Hidden Grave
How Royal Revenant fights
At Charo's Hidden Grave · Charo's Hidden Grave, its toughest placement: 7,299 HP.
Attacks partly traced
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (1)1 hit · first hit after 1.7 s | Yes | Yes | 831strike |
| Strike (2)1 hit · first hit after 0.6 s | Yes | Yes | 566strike |
| Strike (3)1 hit · first hit after 1.5 s | Yes | Yes | 679strike |
| Strike (4)1 hit · first hit after 1.0 s | Yes | Yes | 755strike |
| Projectile (1)1 hit · first hit after 1.6 s | No | Yes | 264physical |
| 2-hit strike combo (1)2 hits · first hit after 0.8 s | Yes | Yes | 491strike |
| 2-hit strike combo (2)2 hits · first hit after 0.8 s | Yes | Yes | 491strike |
12 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (5)1 hit · first hit after 0.4 s · after Strike (2) and Strike (1) or 2 more | Yes | Yes | 566strike |
| Strike (6)1 hit · first hit after 0.5 s · after Strike (2) and Strike (5) or 8 more | Yes | Yes | 717strike |
| Projectile (2)1 hit · first hit after 1.5 s | No | Yes | 264physical |
| 5-hit strike combo5 hits · first hit after 0.7 s | Yes | Yes | 226strike |
| Strike (7)1 hit · first hit after 1.5 s · after Strike (2) and Strike (5) or 2 more | Yes | Yes | 679strike |
| Strike (8)1 hit · first hit after 0.6 s · after Strike (2) and Strike (5) or 2 more | Yes | Yes | 679strike |
| Strike (9)1 hit · first hit after 0.6 s · after Strike (2) and Strike (5) or 6 more | Yes | Yes | 679strike |
| Strike (10)1 hit · first hit after 0.9 s · after 18-hit strike combo | Yes | Yes | 831strike |
| Strike (11)1 hit · first hit after 0.6 s | Yes | Yes | 566strike |
| Strike (12)1 hit · first hit after 0.5 s | Yes | Yes | 566strike |
| Strike (13)1 hit · first hit after 0.6 s | Yes | Yes | 679strike |
| 18-hit strike combo18 hits · first hit after 0.5 s · after Strike (2) and Strike (5) or 8 more | Yes | Yes | 283strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through. Its script also names 1 animation its model's files don't have; it isn't listed.
Attack choice by distance from its battle script
How often it opens with each attack at each range, from its main weight tables (it switches between 3 sets of tables by state; the main one is shown).
- Strike (1)
- Strike (2)
- Strike (3)
- Strike (4)
- Projectile (1)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 6 m | Moving or other actions 62% · Strike (2) 14% · Strike (3) 14% |
| 15–18 m | Moving or other actions 41% · Strike (1) 35% · Strike (2) 12% |
| 18 m + | Moving or other actions 100% |
- Attacks
- 19
- With a cooldown
- 4 10–30 s
- Walk in before attacking
- 2 from up to 8 m
What hurts it most
- Slash-10% +10%
- Standard0%
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Lightning0% ±0
- Holy40% −40%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 408 | 1,195 | 76,722 buildup |
| Frost | 408 | 760 | 1010,481 buildup |
| Poison | 408 | 1,090 | 76,722 buildup |
| Scarlet Rot | 408 | 2,532 | 31,710 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.
Where you fight it 12
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Liurnia of the Lakes · Laskyar Ruins | 1,538 | 70 | ×2.266 |
| Greyoll's Dragonbarrow · Sellia Hideaway | 1,633 | 70 | ×2.406 |
| Altus Plateau · Sainted Hero's Grave ×3 | 1,825 | 70 | ×2.688 |
| Altus Plateau · Castellan's Hall | 2,206 | 70 | ×3.25 |
| Altus Plateau · Shaded Castle Inner Gate | 2,206 | 70 | ×3.25 |
| Liurnia of the Lakes · Road to the Manor | 3,077 | 70 | ×4.532 |
| Moonlight Altar · Cathedral of Manus Celes ×2 | 3,723 | 70 | ×5.484 |
| Subterranean Shunning-Grounds · Forsaken Depths | 3,723 | 70 | ×5.484 |
| Elphael, Brace of the Haligtree · Drainage Channel ×2 | 4,975 | 70 | ×7.328 |
| Elphael, Brace of the Haligtree · Elphael Inner Wall | 4,975 | 70 | ×7.328 |
| Elphael, Brace of the Haligtree · Haligtree Roots ×2 | 4,975 | 70 | ×7.328 |
| Charo's Hidden Grave · Charo's Hidden Grave ×3 | 7,299 | 70 | ×10.75 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Liurnia of the Lakes · Laskyar Ruins, Liurnia of the Lakes · Road to the Manor
Greyoll's Dragonbarrow · Sellia Hideaway
Altus Plateau · Sainted Hero's Grave
Altus Plateau · Castellan's Hall, Altus Plateau · Shaded Castle Inner Gate
Moonlight Altar · Cathedral of Manus Celes, Subterranean Shunning-Grounds · Forsaken Depths
Elphael, Brace of the Haligtree · Drainage Channel, Elphael, Brace of the Haligtree · Haligtree Roots, Elphael, Brace of the Haligtree · Elphael Inner Wall and 1 more
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Liurnia of the Lakes · Laskyar Ruins, Liurnia of the Lakes · Road to the Manor
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 324 | 422 | 712 | 1,169 |
| Scarlet Rot | 324 | 422 | 712 | 1,169 |
| Bleed | 324 | 422 | 712 | 1,169 |
| Frost | 324 | 422 | 712 | 1,169 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Greyoll's Dragonbarrow · Sellia Hideaway
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 327 | 425 | 715 | 1,172 |
| Scarlet Rot | 327 | 425 | 715 | 1,172 |
| Bleed | 327 | 425 | 715 | 1,172 |
| Frost | 327 | 425 | 715 | 1,172 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Altus Plateau · Sainted Hero's Grave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 330 | 428 | 718 | 1,175 |
| Scarlet Rot | 330 | 428 | 718 | 1,175 |
| Bleed | 330 | 428 | 718 | 1,175 |
| Frost | 330 | 428 | 718 | 1,175 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Altus Plateau · Castellan's Hall, Altus Plateau · Shaded Castle Inner Gate
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 332 | 430 | 720 | 1,177 |
| Scarlet Rot | 332 | 430 | 720 | 1,177 |
| Bleed | 332 | 430 | 720 | 1,177 |
| Frost | 332 | 430 | 720 | 1,177 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Moonlight Altar · Cathedral of Manus Celes, Subterranean Shunning-Grounds · Forsaken Depths
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 343 | 441 | 731 | 1,188 |
| Scarlet Rot | 343 | 441 | 731 | 1,188 |
| Bleed | 343 | 441 | 731 | 1,188 |
| Frost | 343 | 441 | 731 | 1,188 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Elphael, Brace of the Haligtree · Drainage Channel, Elphael, Brace of the Haligtree · Haligtree Roots, Elphael, Brace of the Haligtree · Elphael Inner Wall
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 416 | 514 | 804 | 1,261 |
| Scarlet Rot | 416 | 514 | 804 | 1,261 |
| Bleed | 416 | 514 | 804 | 1,261 |
| Frost | 416 | 514 | 804 | 1,261 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Charo's Hidden Grave · Charo's Hidden Grave
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 408 | 506 | 796 | 1,253 |
| Scarlet Rot | 408 | 506 | 796 | 1,253 |
| Bleed | 408 | 506 | 796 | 1,253 |
| Frost | 408 | 506 | 796 | 1,253 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Charo's Hidden Grave · Charo's Hidden Grave: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 7,299 | 9,975 | 10,973 | 11,471 | 11,970 | 12,968 | 13,467 | 13,965 |
Drops
Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.
Liurnia of the Lakes · Laskyar Ruins
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Greyoll's Dragonbarrow · Sellia Hideaway
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Sainted Hero's Grave
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Sainted Hero's Grave
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Sainted Hero's Grave
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Castellan's Hall
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Altus Plateau · Shaded Castle Inner Gate
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Moonlight Altar · Cathedral of Manus Celes
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Subterranean Shunning-Grounds · Forsaken Depths
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Moonlight Altar · Cathedral of Manus Celes
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Elphael, Brace of the Haligtree · Drainage Channel
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Elphael, Brace of the Haligtree · Drainage Channel
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Elphael, Brace of the Haligtree · Haligtree Roots
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Elphael, Brace of the Haligtree · Haligtree Roots
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Elphael, Brace of the Haligtree · Elphael Inner Wall
| Item | Chance | At 200 Discovery | At 300 Discovery | At 400 Discovery | Kills for 90% |
|---|---|---|---|---|---|
| 3% | 5.83% | 8.49% | 11% | 76 | |
| 100% | 100% | 100% | 100% | — |
This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Slash negation-20%→-10%
- Pierce negation-20%→0%
Every changed value (4)
Value Before to After Change Key changes 2 Slash negation -20% -10% +10 pts Pierce negation -20% 0% +20 pts Linked data 1 SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 65 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed