Sourcemined
Elden Ring
BossCrumbling Farum AzulaChanged in 2 patchesVerified on build 25827938

Beast Clergyman

10,620 HP at Crumbling Farum Azula · Maliketh, the Black Blade, with the area's scaling applied. It takes the most damage from Standard and the least from Holy.

HP (NG)
10,620
HP in NG+7
14,883
Stance
80
Weakest to
Standard 35%
Resists most
Holy 80%
Nearest grace
Maliketh, the Black Blade
Beast Clergyman, rendered from the game's 3D model
Rendered from the game's model

How Beast Clergyman fights

At Crumbling Farum Azula · Maliketh, the Black Blade, its toughest placement: 10,620 HP.

Attacks from the game files

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Single hit (1)1 hit · first hit after 0.7 sNoYes716physical
2-hit combo (1)2 hits · first hit after 0.7 sNoYes537physical
Bestial Sling (1)1 hit · first hit after 1.0 sNoYes609430 physical · 179 magic
Thrust (1)1 hit · first hit after 1.6 sNoYes716pierce
Beast Claw (1)2 hits · first hit after 1.3 sNoYes1,254824 physical · 430 magic
Bestial Sling (2)1 hit · first hit after 1.9 sNoYes609430 physical · 179 magic
Single hit (2)1 hit · first hit after 2.0 sNoYes1,003physical
Thrust (2)1 hit · first hit after 1.1 sNoYes716pierce
Stone of Gurranq1 hit · first hit after 2.3 sNoYes1,110752 physical · 358 magic
Bestial Sling (3)1 hit · first hit after 0.7 sNoYes609430 physical · 179 magic
Projectile1 hit · first hit after 2.3 sNoYes1,397860 physical · 537 magic
Single hit (3)1 hit · first hit after 0.6 sNoYes716physical
7 more attacks it chains after another one
AttackParryBlockDamage
Bestial Sling (4)1 hit · first hit after 1.7 s · after Stone of GurranqNoYes609430 physical · 179 magic
Beast Claw (2)2 hits · first hit after 0.7 s · after Beast Claw (1)NoYes1,254824 physical · 430 magic
Single hit (4)1 hit · first hit after 0.3 s · after 2-hit combo (1) and Single hit (5) or 1 moreNoYes716physical
Thrust (3)1 hit · first hit after 1.3 s · after Single hit (4) and Thrust (1) or 1 moreNoYes932pierce
Single hit (5)1 hit · first hit after 0.6 s · after Thrust (2)NoYes645physical
2-hit combo (2)2 hits · first hit after 1.0 s · after 2-hit combo (1) and Single hit (4) or 4 moreNoYes537physical
Thrust (4)1 hit · first hit after 0.8 s · after Single hit (4)NoYes734pierce

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance from its battle script

How often it opens with each attack at each range, from its main weight tables.

  • Single hit (1)
  • 2-hit combo (1)
  • Bestial Sling (1)
  • Thrust (1)
  • Beast Claw (1)
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 2.5 mBestial Sling (1) 23% · Thrust (1) 23% · Bestial Sling (3) 19%
under 2.5 mSingle hit (1) 67% · Bestial Sling (1) 17% · Thrust (1) 17%
2.5–7 m2-hit combo (1) 33% · Single hit (2) 25% · Bestial Sling (1) 17%
7–10 mBestial Sling (2) 30% · 2-hit combo (1) 30% · Single hit (2) 25%
10 m +Thrust (2) 35% · Stone of Gurranq 25% · Bestial Sling (2) 20%
Attacks
19
With a cooldown
12 10–40 s
Walk in before attacking
6 from up to 30 m

What hurts it most

  1. Standard35%
  2. Slash35% ±0
  3. Strike35% ±0
  4. Pierce35% ±0
  5. Magic40% −8%
  6. Fire40% −8%
  7. Lightning40% −8%
  8. Holy80% −69%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed5751,69378,050 buildup
Frost5751,0921012,016 buildup
Poison3511,29998,715 buildup
Scarlet Rot3513,07042,735 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.

Video: Beast Clergyman

Where to Find D and Gurranq Beast Clergyman · Meta Game Guides · Watch on YouTube

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Crumbling Farum Azula · Maliketh, the Black Blade10,62080×6.688

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard35%
Slash35%
Strike35%
Pierce35%
Magic40%
Fire40%
Lightning40%
Holy80%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical120
Magic120
Fire120
Lightning120
Holy120

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison3514497391,196
Scarlet Rot3514497391,196
Bleed5758651,3221,322
Frost5758651,3221,322
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Crumbling Farum Azula · Maliketh, the Black Blade: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
10,62010,63111,69412,22512,75713,82014,35214,883

Kill-speed simulator New

How many hits Beast Clergyman takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Beast Clergyman

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP1,955→1,588
    • Standard negation20%→35%
    • Slash negation20%→35%
    • Strike negation20%→35%
    • Pierce negation0%→35%
    • Magic negation20%→40%
    • Fire negation0%→40%
    • Lightning negation20%→40%
    • Holy negation40%→80%
    Every changed value (13)
    ValueBeforetoAfterChange
    Key changes 9
    HP1,9551,588−367−19%
    Standard negation20%35%+15 pts
    Slash negation20%35%+15 pts
    Strike negation20%35%+15 pts
    Pierce negation0%35%+35 pts
    Magic negation20%40%+20 pts
    Fire negation0%40%+40 pts
    Lightning negation20%40%+20 pts
    Holy negation40%80%+40 pts
    Other numbers 1
    Threat Level91−8−89%
    Linked data 2
    Team Type733changed
    SpEffect ID [24]-15,890changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display1650changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed

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