Sourcemined
Elden Ring
EnemySiofra RiverNokron, Eternal CityChanged in 3 patchesVerified on build 25080141

Silver Tear

Placed in 8 places, from 360 HP to 5,802 HP at Ainsel River Main · Nokstella Waterfall Basin: each copy carries its area's scaling. Killing it gives 246–2,000 runes in NG.

HP (NG)
360–5,802
HP in NG+7
10,178
Places
8
Runes (NG)
246–2,000
Nearest grace
Nokstella Waterfall Basin
Body
Human, wears armor

Where it appears 63

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP and runes as you meet it (offline, no new game plus).

PlaceHPRunesScaling
Nokron, Eternal City · Ancestral Woods360246×3.25
Nokron, Eternal City · Ancestral Woods ×2360281×3.25
Nokron, Eternal City · Mimic Tear360281×3.25
Nokron, Eternal City · Night's Sacred Ground ×4360246×3.25
Nokron, Eternal City · Night's Sacred Ground ×3360281×3.25
Siofra River · Siofra River Bank360246×3.25
Siofra River · Siofra River Well Depths ×13360246×3.25
Ainsel River · Dragonkin Soldier of Nokstella ×14457413×4.125
Ainsel River Main · Nokstella Waterfall Basin ×15457413×4.125
Ainsel River Main · Nokstella Waterfall Basin ×2457472×4.125
Forbidden Lands · Hidden Path to the Haligtree7631,339×6.875
Nokron, Eternal City · Ancestral Woods4,5592,000×2.94
Nokron, Eternal City · Night's Sacred Ground ×34,5592,000×2.94
Ainsel River Main · Nokstella Waterfall Basin ×25,8022,000×3.741
  1. Nokron, Eternal City · Ancestral Woods360 ×3.25
  2. Nokron, Eternal City · Mimic Tear360 ×3.25
  3. Nokron, Eternal City · Night's Sacred Ground360 ×3.25
  4. Siofra River · Siofra River Bank360 ×3.25
  5. Siofra River · Siofra River Well Depths360 ×3.25
  6. Ainsel River · Dragonkin Soldier of Nokstella457 ×4.125
  7. Ainsel River Main · Nokstella Waterfall Basin457 ×4.125
  8. Forbidden Lands · Hidden Path to the Haligtree763 ×6.875
  9. Nokron, Eternal City · Ancestral Woods4,559 ×2.94
  10. Nokron, Eternal City · Night's Sacred Ground4,559 ×2.94
  11. Ainsel River Main · Nokstella Waterfall Basin5,802 ×3.741
HP of each copy in NG; the multiplier is the area's scaling on its base HP.

HP in each journey

05,00010,00015,00002467Journey (0 = NG, 1 = NG+ …)
  • Nokron, Eternal City · Ancestral Woods (360 HP)
  • Forbidden Lands · Hidden Path to the Haligtree (763 HP)
  • Ainsel River Main · Nokstella Waterfall Basin (5,802 HP)
New game plus multiplies HP again on top of the area's scaling: 5,802 HP at Ainsel River Main · Nokstella Waterfall Basin becomes 10,178 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)Nokron, Eternal City · Ancestral Woods (360 HP)Forbidden Lands · Hidden Path to the Haligtree (763 HP)Ainsel River Main · Nokstella Waterfall Basin (5,802 HP)
03607635,802
15277747,270
25798527,997
36068908,360
46329298,724
56851,0069,451
67111,0459,814
77371,08410,178
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Siofra River · Siofra River Well Depths246738811830885904922940
Nokron, Eternal City · Ancestral Woods2818439279481,0111,0321,0531,074
Ainsel River Main · Nokstella Waterfall Basin4131,2391,3621,3931,4861,5171,5481,579
Ainsel River Main · Nokstella Waterfall Basin4721,4161,5571,5931,6991,7341,7701,805
Forbidden Lands · Hidden Path to the Haligtree1,3392,6782,9453,0123,2133,2803,3473,414
Ainsel River Main · Nokstella Waterfall Basin2,0006,0006,6006,7507,2007,3507,5007,650

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Negation and resistances

Silver Tear is a human character placed with a set of equipment: the armor adds damage negation, status resistance and poise on top of its body, as it would for you. We don't combine the two yet, so those numbers aren't shown here rather than shown too low.

Drops

Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.

Ainsel River Main · Nokstella Waterfall Basin, Ainsel River · Dragonkin Soldier of Nokstella

Silver Tear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Silver Tear Husk4%7.69%11.1%14.3%57

Ainsel River Main · Nokstella Waterfall Basin

Silver Tear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Silver Tear Husk4%7.69%11.1%14.3%57
Golden Rune [7]5%9.52%13.6%17.4%45

This enemy rolls 2 drop tables on each kill (its own and the ones that follow it), each on its own.

Ainsel River · Dragonkin Soldier of Nokstella, Ainsel River Main · Nokstella Waterfall Basin

Silver Tear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Silver Tear Husk4%7.69%11.1%14.3%57

Ainsel River · Dragonkin Soldier of Nokstella

Silver Tear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Silver Tear Husk4%7.69%11.1%14.3%57
0%5%10%15%20%100180240300360400Discovery
  • Golden Rune [7]
  • Silver Tear Husk
The game raises only the drop slots it marks for Discovery. Golden Rune [7]: 5% at 100, 17.4% at 400.
Show the numbers
DiscoveryGolden Rune [7]Silver Tear Husk
1005%4%
2009.52%7.69%
30013.6%11.1%
40017.4%14.3%

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP103→111
    • Runes521→413
    • Standard negation40%→35%
    • Slash negation40%→35%
    • Strike negation40%→35%
    • Pierce negation40%→35%
    • Runes332→246
    • Runes6,822→1,339
    • Runes1,902→472
    • Drop table-1→332,000,600
    • Runes1,214→281
    • Runes300→2,000
    Every changed value (18)
    ValueBeforetoAfterChange
    Key changes 12
    HP×8 variants103111+8+7.8%
    Runes×3 variants521413−108−21%
    Standard negation×8 variants40%35%−5 pts
    Slash negation×8 variants40%35%−5 pts
    Strike negation×8 variants40%35%−5 pts
    Pierce negation×8 variants40%35%−5 pts
    Runes332246−86−26%
    Runes6,8221,339−5,483−80%
    Runes1,902472−1,430−75%
    Drop table×3 variants-1332,000,600changed
    Runes×2 variants1,214281−933−77%
    Runes×2 variants3002,000+1,700+567%
    Linked data 5
    SpEffect ID [15]×4 variants5,261-1changed
    Game Clear - SpEffect ID019,511changed
    Team Type×2 variants276changed
    Multiplayer Correction Param ID×2 variants-1100changed
    Game Clear - SpEffect ID019,509changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Disable Respawn upon Rest×2 variants10changed
  2. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Holy guard negation×8 variants090+90
    • 1.12.1from 1.10
        Every changed value (2)
        ValueBeforetoAfterChange
        Damage 1
        HP Burn Damage %×10 variants0100+100
        Linked data 1
        DLC Completion SpEffect ID×10 variants0-1changed

      Bosses in Ainsel River Main

      Enemies with similar HP