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Mewgenics
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Abilities · page 10

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
Meteor StormSummon meteors that hit random tiles in a larger area. These meteors have a chance to stun, spawn fires, or leave rocks behind.Mage1010Spell
MetronomeCast a random spell.Basic attacks——Self buff
MetronomeCast a random spell.Colorless5—Self buff
MetronomeCast a random spell.Special enemy5—Self buff
MetronomeCast a random upgraded spell.Colorless5—Self buff
MimicTarget an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells).Psychic7—Targeted status
MimicTarget an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells). (This spell costs less.)Psychic5—Targeted status
Mind ControlCharm an enemy within your line of sight for the rest of the battle.Psychic150Spell
Mind ControlCharm an enemy within your line of sight for the rest of the battle. That unit immediately takes an extra turn.Psychic150Spell
Mind MeldGive another unit an extra turn after this one. This spell can't be cast during extra turns.Psychic100Spell
Mind MeldGive another unit +10 mana and an extra turn after this one. This spell can't be cast during extra turns.Psychic100Spell
MindblastPush away each unit near you. This inflicts Madness and has a small chance to inflict Stun.Psychic50Spell
MindblastPush away each unit near a target area. This inflicts Madness and has a small chance to inflict Stun.Psychic50Spell
MindcrackInflict Magic Weakness 2 on all units in your line of sight.Psychic7—Spell
MindcrackInflict Magic Weakness 2 and Confusion 1 on all non-allied units in your line of sight.Psychic7—Spell
MinihookPull a unit towards you.Colorless30Straightshot attack
MinihookPull a unit towards you. Deal 1 damage and inflict 1 Bleed on them.Colorless31Straightshot attack
MockForce a unit to move towards you. RELOAD: Kill something.Fighter00Spell
MockForce a unit to move towards you. RELOAD: Kill something. Bonus Ability: Slap.Fighter00Spell
Mock SongGive each unit within an area All Stats Down 2 until the end of their next turn.Druid—0Spell
Mock SongGive enemies within an area All Stats Down 2 (and allies All Stats Up 2) until the the end of their next turn.Druid—0Spell
MonchA melee attack with lifesteal. This spell does more damage the less health you have.Butcher5XMelee attack
MonchA melee attack with lifesteal. This spell does more damage the less health you have. (This spell costs less.)Butcher3XMelee attack
Monkey TossThrow an adjacent unit to another tile. It takes damage if it's thrown onto something.Druid60Throw attack
Monkey TossThrow an adjacent unit to another tile. It takes damage if it's thrown onto something. (This spell costs less.)Druid30Throw attack
MORE ANGRIER!!!Lose all of your mana and gain that much Strength until the end of the turn.Fighter——Self buff
MORE ANGRIER!!!Lose all of your mana and gain that much Strength, Dexterity, and Speed until the end of the turn.Fighter——Self buff
MoveThis cat goBasic movement——Move
MoveThis cat goSpecial enemy——Move
MoveThis cat goSpecial enemy——Move
MoveThis cat goBasic movement——Move
MoveThis cat goSpecial enemy—3Move
MoveThis cat goSpecial enemy—3Move
MoveThis cat goBasic movement——Move
MoveThis cat goBasic movement—3Move
MoveThis cat goBasic movement—3Move
Move AgainRefresh your movement action.Thief5—Self buff
Move AgainRefresh your movement action. (This spell costs less.)Thief3—Self buff
Muscle MemoryA melee attack that deals 8 damage. (This spell's damage is reduced by 1 and mana cost is reduced by 2 each time it's cast.)Fighter——Melee attack
Muscle MemoryA melee attack that deals 8 damage and inflicts Bruise. (This spell's damage is reduced by 1 and mana cost is reduced by 2 each time it's cast.)Fighter——Melee attack
MutilateAttack 3-5 times for 1 damage each. These attacks inflict Bleed.Butcher81Melee attack
MutilateAttack 3-10 times for 1 damage each. These attacks inflict Bleed.Butcher81Melee attack
My Turn!Steal an allied cat's next turn for yourself.Butcher40Targeted status
My Turn!Steal an allied cat's next turn for yourself. (This spell costs 1 mana.)Butcher10Targeted status
Nail FlurryThrow 10 1-damage nails that ignore shield.Thief101Straightshot attack
Nail FlurryThrow 10 1-damage nails that ignore shield. Throw extra nails equal to your Dexterity.Thief101Straightshot attack
Nail ThrowAttack a unit in a straight line.Basic attacks—5+bonus_ranged_damageStraightshot attack
Nail ThrowAttack a unit in a straight line.Basic attacks—5+bonus_ranged_damageStraightshot attack
Nail ThrowAttack a unit in a straight line.Special enemy—5+bonus_ranged_damageStraightshot attack
Nature's BlessingGrow tall grass tiles in an area and give units in that area +3 Diminishing Health RegenerationDruid90Spell
Nature's BlessingGrow tall grass tiles in an area and give units in that area +3 Diminishing Health Regeneration (This spell costs less and has infinite range.)Druid70Spell
Needle ShotShoot a needle that deals damage, gives Thorns, and ignores shield.Hunter21Lobbed attack
Needle ShotShoot a needle that deals damage, gives Thorns, and ignores shield. This deals extra damage to enemies and gives extra Thorns to allies.Hunter21Lobbed attack
NerfInflict -1 Damage on a unit.Colorless40Spell
NerfInflict -1 Damage and -1 Constitution on a unit.Colorless40Spell
NightshadeInflict Poison 4 on an adjacent unit.Thief70Melee spell
NightshadeInflict Poison 4 on an adjacent unit. (This spell costs less.)Thief50Melee spell
NipInflict Bruise on a unit.Fighter20Melee attack
NipDeal 1 damage and inflict Bruise on a unit.Fighter21Melee attack
NirvanaGain +1 Intelligence and +1 Shield. If you have 7 or more Shield, this spell costs 1 mana less.Monk——Self buff
NirvanaGain +1 Intelligence and +2 Shield. If you have 7 or more Shield, this spell costs 1 mana less.Monk——Self buff
NudgePush a unit back 1 tile. (This spell costs 0 mana the first time it's used each turn.)Tank30Melee attack
NudgePush a unit back 10 tiles. (This spell costs 0 mana the first time it's used each turn.)Tank30Melee attack
Number OneSpawn "water" tiles in an area around yourself.Colorless2—Spell
Number OneSpawn "water" tiles in a larger area around yourself.Colorless2—Spell
Nurse BotSpawn a nurse bot that heals allies.Tinkerer9—Spawn
Nurse BotSpawn a nurse bot that heals allies. (This spell costs less.)Tinkerer6—Spawn
Ocular Pat DownInflict Marked and Magic Weakness 1 on a unit.Monk7—Targeted status
Ocular Pat DownInflict Marked 3 and Magic Weakness 3 on a unit.Monk7—Targeted status
One PunchA one-hit kill punch. Gain All Stats Down on use. This deals 25 damage to bosses instead of killing them. (Castable once per battle.)Monk01Melee attack
One PunchA one-hit kill punch. It causes a cone of wind that deals 5 damage. Gain All Stats Down on use. This deals 25 damage to bosses instead of killing them. (Castable once per battle.)Monk01Melee attack
One With the WindGain +20 Movement Range until the end of the turn.Monk6—Self buff
One With the WindGain +20 Movement Range until the end of the turn and refresh your movement action.Monk6—Self buff
One-Two PunchA melee attack that hits twice. Each punch inflicts Bruise 1.Fighter82+bonus_melee_ability_damageMelee attack
One-Two PunchA melee attack that hits thrice! Each punch inflicts Bruise 1.Fighter82+bonus_melee_ability_damageMelee attack
Open WoundsA spell that deals more damage the less health the target unit has. (based on their health percent)Medic80Melee spell
Open WoundsA spell that deals even more damage the less health the target unit has. (based on their health percent)Medic80Melee spell
OrderForce a unit within your line of sight to move and attack one of its enemies.Psychic80Spell
OrderGive a unit within your line of sight All Stats Up and force it to move and attack one of its enemies.Psychic80Spell
OutskirtsTeleport to a tile on the edge of the map.Thief4—Teleport
OutskirtsTeleport to a tile on the edge of the map. Gain +2 Damage for the rest of the turn.Thief4—Teleport
Over Here, Over ThereSwap positions with an ally. Swap back at the end of your turn. (Castable once per turn.)Thief0—Swap
Over Here, Over ThereSwap positions with any unit. Swap back at the end of your turn. If the unit was an enemy, inflict Confusion 1. (Castable once per turn.)Thief0—Swap
Over There!Adjacent units turn away from you.Colorless20Spell
Over There!Units within three tiles of you turn away from you.Colorless20Spell
PassGive a unit within your line of sight an extra turn immediately, then end your turn. Castable only if you haven't taken any actions this turn. (This can't be cast on extra turns.)Psychic3—Targeted status
PassGive a unit within your line of sight an extra turn immediately, then end your turn. Castable only if you haven't taken any actions this turn other than your movement action. (This can't be cast on extra turns.)Psychic3—Targeted status
Path of the ButcherCollect an adjacent food pickup, then this spell becomes a random Butcher spell permanently.Colorless10Targeted status
Path of the ButcherTransform this spell into a random upgraded Butcher spell permanently.Colorless0—Self buff
Path of the ClericGive an enemy All Stats Up and fully heal it, then this spell becomes a random Cleric spell permanently.Colorless0—Targeted status
Path of the ClericTransform this spell into a random upgraded Cleric spell permanently.Colorless0—Self buff
Path of the DruidPlant flowers on the tile you're standing on, then this spell becomes a random Druid spell permanently. Castable only if you're standing on a grass tile.Colorless2—Self buff
Path of the DruidTransform this spell into a random upgraded Druid spell permanently.Colorless0—Self buff
Path of the FighterYour Intelligence becomes 0 until the end of the battle, then this spell becomes a random Fighter spell permanently.Colorless0—Self buff
Path of the FighterTransform this spell into a random upgraded Fighter spell permanently.Colorless0—Self buff
Path of the HunterA lobbed attack that deals 1 damage. If this kills an enemy, this spell becomes a random Hunter spell permanently.Colorless51Lobbed attack
Path of the HunterTransform this spell into a random upgraded Hunter spell permanently.Colorless0—Self buff
Path of the JesterGain 10 random stat ups and 5 random stat downs, then transform this spell into a random class spell permanently.Colorless0—Self buff
Path of the JesterGain 10 random stat ups, then transform this spell into a random upgraded class spell permanently.Colorless0—Self buff
Path of the MageTransform this spell into a random Mage spell permanently.Colorless12—Self buff