Confusion
When performing an action, 33% chance to instead hit itself equal to its strength.
What it does
- With X stacks
- When performing an action, 33% chance to instead hit itself equal to its strength. Lasts X turns.
- Without a count
- When performing an action, 33% chance to instead hit itself equal to its strength.
The game counts it as a debuff: anything that cleanses debuffs removes it.
Most stacks in one go 62 sources
Where it comes from 77
Abilities 30
- Chaos Rampage inflicts · 1
- Chaos Swap (upgraded) inflicts · 1
- Confusion inflicts · 2
- Confusion (upgraded) inflicts · 4
- Distract (upgraded) inflicts
- Diversion (upgraded) inflicts · 1
- Dragon Punch inflicts · 1
- Dragon Punch (upgraded) inflicts · 1
- Enrage inflicts · 2
- Enrage (upgraded) inflicts · 2
- Flicker (upgraded) inflicts · 2
- Flip inflicts · 1
- Flip (upgraded) inflicts · 2
- Glare (upgraded) inflicts · 1
- Go Limp (upgraded) killers · 10
- Jitter inflicts · 1
- Jitter (upgraded) inflicts · 1
- Lick (upgraded) inflicts · 3
- and 12 more
Items 18
- Bean Parasite has it · 99
- Bubbles inflicts · 1
- Confusing Hat has it · 2
- Confusing Hat random enemies on battle start · 2
- Empty Water Bottle inflicts · 1
- Euhaplorchis Californiensis has it · 3
- Glue inflicts · 2
- Harpy's Claw inflicts · 1
- Irradiated Object (Confusion) inflicts · 1
- Mammoth Tusk inflicts · 1
- Mushroom Hat hits back with · 2
- Mushroom Hat basic attack inflicts · 1
- Purple Mushroom inflicts · 2
- Rubber Bat inflicts · 1
- Rubber Fist inflicts · 1
- Steven (Steven Trinket 2) basic attack inflicts · 1
- Steven's Shotgun on self · 2
- Vial of Acid inflicts
Passives 8
- 180 basic attack inflicts · 1
- Mixup crits inflict · 1
- Rap God basic attack inflicts · 2
- Tenderize basic melee attack inflicts · 1
- Turnabout basic melee attack inflicts · 1
- Venerated Touch basic attack inflicts · 2
- Venerated Touch basic attack inflicts · 3
- Wither add status to element abilities · 1
Disorders 1
Mutations 7
- Confusing Brows hits back with
- Confusing Eyes basic attack inflicts
- Confusing Hide hits back with
- crossed eyes has it · 2
- Hypno Eyes basic attack inflicts
- low ears has it · 2
- Spinning Eyes basic attack inflicts
Enemies and other units 10
- Bat inflicts
- Chaos Stacy inflicts · 1
- Fleshy Mind inflicts · 1
- Fleshy Mind inflicts · 2
- Floast inflicts · 1
- Floast (Charmed) inflicts · 1
- Fuzzer hits back with · 1
- Fuzzer basic attack inflicts · 1
- G-Alien inflicts · 1
- Gambit inflicts · 2
Events 3
- Mushroom your cats, next fight · 4
- Pill Bottle your cats, next fight · 1
- Strange Flowers your cats, next fight · 2
Numbers are the stacks applied as written in the game files; "one at random" means it is one of several statuses the effect picks from.
Removing or blocking it
Removes all debuffs 59
- Adoubment abilitie
- Adoubment (upgraded) abilitie
- Bloodletting abilitie
- Bloodletting (upgraded) abilitie
- Cat Nap abilitie
- Cat Nap (upgraded) abilitie
- Cleanse abilitie
- Cleanse (upgraded) abilitie
- Groom abilitie
- Groom (upgraded) abilitie
- Guardian Angel (upgraded) abilitie
- Hose Off abilitie
- Hose Off (upgraded) abilitie
- Melee Attack (T 2 Clone) abilitie
- Plant Your Feet abilitie
- Plant Your Feet (upgraded) abilitie
- Shock Therapy abilitie
- Shock Therapy (upgraded) abilitie
- and 41 more
Removes 1 stack of a random debuff 11
- Purr abilitie
- Purr (upgraded) abilitie
- Ball of Bandages item
- Carapace Hat item
- Carapace Mask item
- Carapace Necklace item
- Cat o' Nine Tails item
- The Bible item
- Safe Switching passive
- Doktorbot enemies and other unit
- Doktorbot (Charmed) enemies and other unit
Removes all buffs and debuffs 10
- Reset abilitie
- Reset (upgraded) abilitie
- Enema item
- The boX item
- Dreadnoughtus (Charmed) enemies and other unit
- Dreadnoughtus (Head) enemies and other unit
- Dreadnoughtus (Leg) enemies and other unit
- Dybbuk enemies and other unit
- Hitler (T 3) enemies and other unit
- Soahc enemies and other unit
Immune to it 1
More debuffs 50
Overview
- Type
- Debuff
- Game ID
Confusion
Raw game dataExactly as defined in data/keyword_tooltips.gon
tooltips{2}
- tooltip_stacksWhen performing an action, 33% chance to instead hit itself equal to its strength. Lasts {stacks} turns.
- tooltip_stacklessWhen performing an action, 33% chance to instead hit itself equal to its strength.