Sourcemined
Baldur's Gate 3
Verified on build 256056171,505 entries

Conditions · page 10

Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.

1,505 entries
Full page →All of the creature's abilities are reduced by 5. When this effect ends, it drops Prone.Debuff−5 Strength; −5 Dexterity1
All of the creature's abilities are reduced by 6. When this effect ends, it drops Prone.Debuff−6 Strength; −6 Dexterity1
All of the creature's abilities are reduced by 7. When this effect ends, it drops Prone.Debuff−7 Strength; −7 Dexterity1
All of the creature's abilities are reduced by 8. When this effect ends, it drops Prone.Debuff−8 Strength; −8 Dexterity1
All of the creature's abilities are reduced by 9. When this effect ends, it drops Prone.Debuff−9 Strength; −9 Dexterity1
Affected entity has Disadvantage on Intelligence Checks and Saving Throws and its maximum hit points are redu…Debuff−5 maximum hit points; Disadvantage on Intelligence checks—
Full page →The affected entity deals an additional 1d4 Acid damage the next time it deals damage with a weapon.Buff+1d4 Acid damage (under a condition)1
Ranged weapon attacks deal an additional 1d4 Force damage.Buff+1d4 Force damage with weapon attacks1
Deal additional damage equal to your Proficiency Bonus.Buff+proficiency bonus Force damage with weapon attacks—
Affected entity has a -1d4 penalty to Saving Throws against its attacker's next spell.Debuff−1d4 to saving throws1
Affected entity's death grants a +1 Armour Class bonus to the Slayer.Effect—1
Full page →The black hole pulls nearby creatures and deals 3d10 + 4 Force damage. The nearby area is Difficult Terrain a…Debuff−2 Armour Class; −2 to Dexterity saving throws1
Affected entity can possibly inflict Acid when striking a creature with a weapon attack.Effect——
Affected entity can possibly inflict Chilled when striking a creature with a weapon attack.Effect——
Affected entity can possibly inflict Burning when striking a creature with a weapon attack.Effect——
Your melee weapon attacks deal an additional 1d4 Main Melee Weapon Damage Type damage.Buff+1d4 damage with weapon attacks (under a condition)—
Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.Effect——
Affected entity can possibly inflict Poisoned when striking a creature with a weapon attack.Effect——
Affected entity can possibly inflict Stunned when striking a creature with a weapon attack.Effect——
Full page →The affected entity deals an additional 1d4 Cold damage the next time it deals damage with a weapon.Buff+1d4 Cold damage (under a condition)1
Full page →As long as the affected entity remains obscured, the number it needs to roll a Critical Hit while attacking i…EffectCritical hits on 19–202
As long as it remains obscured, the affected entity has a +1d4 bonus to ranged Attack Rolls.Buff+1d4 to ranged weapon attack rolls1
Full page →Affected entity's summoned creature has Resistance to all damage except Psychic. At the start of the summoned…BuffResistant to Slashing damage; Resistant to Piercing damage1
Affected entity's summoned creature has Resistance to all damage except Psychic. At the start of the summoned…Effect—1
Full page →Affected entity has been driven to frenzy by magical madness. It will attack the nearest creature on its turn.Condition—1
Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Acid damage, and can use A…BuffAdvantage on Intimidation checks; Advantage on Persuasion checks1
Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Fire damage, and can use F…BuffAdvantage on Intimidation checks; Advantage on Persuasion checks1
Affected entity has Advantage on Intimidation and Persuasion Checks, Resistance to Cold damage, and can use I…BuffAdvantage on Intimidation checks; Advantage on Persuasion checks1
This weapon has +1 bonus to damage and attack rolls.Buff+1 weapon enchantment (attack and damage)—
Full page →The affected entity deals an additional 1d4 Fire damage the next time it deals damage with a weapon.Buff+1d4 Fire damage (under a condition)1
Full page →Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining. If…BuffTakes 1 less Slashing damage; Takes 1 less Bludgeoning damage3
Affected entity can't be moved against its will.Effect—1
Your Armour Class is reduced by 5 and you have a -5 penalty to Saving Throws.Debuff−5 Armour Class; −5 to saving throws1
Full page →When you hit a creature with an unarmed attack, you can regain 10 hit points or choose to gain Advantage on a…BuffGrants Soul Snare: Heal; Grants the reaction Soul Catching Boon1
Full page →Has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls. Invisibility ends early if the…BuffInvisible; Advantage on attack rolls1
Full page →The affected entity deals an additional 1d4 Lightning damage the next time it deals damage with a weapon.Buff+1d4 Lightning damage (under a condition)1
When you deal damage to a creature, it has a 1d4 penalty to Saving Throws against your next spell.Effect—1
Can use Forced Manoeuvre.BuffGrants Forced Manoeuvre2
Imbued with bardic vigour and granted 5 temporary hit points. If hit with a melee attack, the attacker become…Effect5 temporary hit points1
Imbued with bardic vigour and granted 11 temporary hit points. If hit with a melee attack, the attacker becom…Effect11 temporary hit points1
Imbued with bardic vigour and granted 8 temporary hit points. If hit with a melee attack, the attacker become…Effect8 temporary hit points1
Full page →Concentrating on Mantle of Majesty. Can still cast any of the spell's variants on any target each turn.BuffGrants Mantle of Majesty: Approach; Grants Mantle of Majesty: Drop6
While shapeshifting or disguising itself, the affected entity gains a +1d4 bonus to all Checks.Buff+1d4 to skill check; +1d4 to ability checks1
Full page →You can make an unarmed attack as a bonus action this turn.BuffGrants Unarmed Strike33
Full page →This entity's proximity to a meenlock fills it with fear. It will become Frightened unless it succeeds a Wisd…Effect—1
Full page →Affected entity has a -1 penalty to Wisdom, Intelligence, and Charisma Saving Throws for every turn remaining…Debuff−1 to Intelligence saving throws; −1 to Wisdom saving throws3
Full page →Affected entity has embraced ceremorphosis and become a mind flayer.Shapeshift—1
Full page →Forced to make a weapon attack against one of its allies by a duergar mind master. Ends after the attack, or…DebuffCan't cast spells; Can't use Action1
You cannot benefit more from Mind Sanctuary this turn.Effect—2
Has Disadvantage on Wisdom Saving Throws.DebuffDisadvantage on Wisdom saving throws1
Full page →The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success…Buff+3 Armour Class5
Full page →Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d…Effect—3
Creature is engulfed by ghostly flames that deal 2d10 Radiant damage per turn. On a successful save, the crea…Effect—2
Creature is engulfed by ghostly flames that deal 6d10 Radiant damage per turn. On a successful save, the crea…Effect—1
Full page →Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d…Effect—2
Full page →Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d…Effect—2
Full page →Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d…Effect—2
Full page →Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They d…Effect—2
Creature is engulfed by ghostly flames that deal 3d10 Radiant damage per turn. On a successful save, the crea…Effect—1
Creature is engulfed by ghostly flames that deal 4d10 Radiant damage per turn. On a successful save, the crea…Effect—1
Creature is engulfed by ghostly flames that deal 5d10 Radiant damage per turn. On a successful save, the crea…Effect—1
Effect—1
Full page →Affected entity is covered in hardened mud and its movement speed is halved. Attack Rolls against it have Adv…ConditionAttacks against it have Advantage; Disadvantage on attack rolls3
After placing a hand on a suspicious altar, the affected entity has Disadvantage on attack rolls and its maxi…DebuffDisadvantage on attack rolls; −5 maximum hit points—
Full page →Affected entity's attacks deal an additional 15 Psychic damage and heal it for 2d8 hit points. The entity sco…EffectVulnerable to All damage; Critical hits on 15–201
Full page →While in combat, Mind Flayers can use actions and bonus actions interchangeably.EffectAction costs nothing; Bonus Action costs nothing2
Full page →ShapeshiftCan't cast spells; Grants Dismiss Polymorph1
Mentally in shambles. Has Disadvantage on Intelligence and Wisdom Checks and Saving Throws.DebuffDisadvantage on Intelligence checks; Disadvantage on Wisdom checks1
Cantrips that cost an action cost a bonus action instead.Effect—1
Full page →Affected entity has −1 to Attack Rolls for each remaining turn. It also sheds bright light in an area surroun…Debuff−1 to attack rolls5
All entities with or in this aura have their movement speed halved.EffectMoving costs double movement2
If the creature dies, its killer can become Ensnared.Effect——
Full page →Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving Throws per remaining turn. W…Debuff−1 to Strength saving throws; −1 to Dexterity saving throws4
Affected entity's ranged weapon attacks possibly inflict Turn Undead on a target.Effect—1
Full page →The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success…Buff+3 Armour Class4
Your attacks deal an additional 1d4 Radiant damage.Buff+1d4 Radiant damage with weapon attacks; +1d4 Radiant damage with unarmed attacks1
Full page →Movement speed halved.DebuffMoving costs double movement1
Full page →The area around the affected entity is illuminated. At the start of their turn, each hostile creature within…Effect——
Full page →As long as it remains obscured, the affected entity has +1 to spell save DC.Buff+1 spell save DC1
Full page →Appearance is entirely changed.DisguiseGrants Reconstitution24
Your Armour Class is reduced by 6, you have a -5 penalty to all Saving Throws, and Disadvantage on Concentrat…Debuff−6 Armour Class; −5 to saving throws1
Can't make an Opportunity Attack against its most recent attacker.Effect—1
As long as affected entity remains obscured, it has a +3 bonus to Stealth Checks.Buff+3 to skill check1
Full page →Kept from death's door by a brief magical boost. Gained 8 temporary hit points .Buff8 temporary hit points4
Full page →Kept from death's door by a brief magical boost. Gained 1 temporary hit point.Buff1 temporary hit points—
Full page →Gained 4 temporary hit points .Buff4 temporary hit points1
Full page →Kept from death's door by a brief magical boost. Gained 15 temporary hit point.Buff15 temporary hit points1
Kept from death's door by a brief magical boost. Gained 3 temporary hit points .Buff3 temporary hit points1
Full page →Affected entity has gained Charisma modifier (at least 1) temporary hit point(s).BuffCharisma modifier (at least 1) temporary hit points1
Full page →Kept from death's door by a brief magical boost. Gained 15 temporary hit points .Buff15 temporary hit points2
Kept from death's door by a brief magical boost. Gained 10 temporary hit point.Buff10 temporary hit points1
Full page →Kept from death's door by a brief magical boost. Gained 2d10 temporary hit point.Buff2d10 temporary hit points1
Full page →The mirror image distracts attackers, increasing the spellcaster's Armour Class by 3. When the caster success…Buff+3 Armour Class4
Full page →The affected entity deals an additional 1d4 Thunder damage the next time it deals damage with a weapon.Buff+1d4 Thunder damage (under a condition)1
The myrmidon's Armour Class is increased by 2, but its movement speed has been reduced by 6 m.Buff+2 Armour Class1
Shield of Faith also grants a +2 bonus to all Saving Throws.Buff+2 to saving throws1
Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage…Effect25 temporary hit points1
Full page →If the affected entity is hit with a melee attack while it still has temporary hit points, it deals 1d6 Pierc…Effect1d6 temporary hit points1
While unconscious, the affected entity stabilises at the start of its turn.Effect—1
Full page →You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.Buff+1 damage with weapon attacks (under a condition)3