Sourcemined
Elden Ring
EnemyLiurnia of the LakesBellum HighwayChanged in 2 patchesVerified on build 25080141

Lightseeker Hyetta

Placed in 4 places, from 2,404 HP to 3,122 HP at Liurnia of the Lakes · Laskyar Ruins: each copy carries its area's scaling. Killing it gives 500 runes in NG.

HP (NG)
2,404–3,122
HP in NG+7
8,064
Places
4
Runes (NG)
500
Nearest grace
Laskyar Ruins
Body
Human, wears armor

Where it appears 4

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP and runes as you meet it (offline, no new game plus).

PlaceHPRunesScaling
Liurnia of the Lakes · Lake-Facing Cliffs2,404500×1.55
Bellum Highway · Bellum Church3,122500×2.013
Liurnia of the Lakes · Gate Town Bridge3,122500×2.013
Liurnia of the Lakes · Laskyar Ruins3,122500×2.013
  1. Liurnia of the Lakes · Lake-Facing Cliffs2,404 ×1.55
  2. Bellum Highway · Bellum Church3,122 ×2.013
  3. Liurnia of the Lakes · Gate Town Bridge3,122 ×2.013
  4. Liurnia of the Lakes · Laskyar Ruins3,122 ×2.013
HP of each copy in NG; the multiplier is the area's scaling on its base HP.

HP in each journey

02,5005,0007,50010,00002467Journey (0 = NG, 1 = NG+ …)
  • Liurnia of the Lakes · Lake-Facing Cliffs (2,404 HP)
  • Bellum Highway · Bellum Church (3,122 HP)
New game plus multiplies HP again on top of the area's scaling: 3,122 HP at Liurnia of the Lakes · Laskyar Ruins becomes 8,064 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)Liurnia of the Lakes · Lake-Facing Cliffs (2,404 HP)Bellum Highway · Bellum Church (3,122 HP)
02,4043,122
15,6615,760
26,2276,336
36,5106,624
46,7936,912
57,3597,488
67,6437,776
77,9268,064
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Liurnia of the Lakes · Lake-Facing Cliffs5002,5002,7502,8123,0003,0623,1253,187
Bellum Highway · Bellum Church5002,0002,2002,2502,4002,4502,5002,550

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Negation and resistances

Lightseeker Hyetta is a human character placed with a set of equipment: the armor adds damage negation, status resistance and poise on top of its body, as it would for you. We don't combine the two yet, so those numbers aren't shown here rather than shown too low.

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Runes300→500
    Every changed value (13)
    ValueBeforetoAfterChange
    Key changes 1
    Runes×4 variants300500+200+67%
    Linked data 11
    SpEffect ID [3]19,35119,353changed
    SpEffect ID [6]×4 variants090,000changed
    SpEffect ID [7]×4 variants090,010changed
    Game Clear - SpEffect ID019,503changed
    SpEffect ID [8]×4 variants090,020changed
    SpEffect ID [9]×4 variants9,63490,030changed
    SpEffect ID [10]×4 variants090,040changed
    SpEffect ID [11]×4 variants090,300changed
    SpEffect ID [12]×4 variants090,060changed
    SpEffect ID [23]×4 variants-19,648changed
    Game Clear - SpEffect ID×3 variants019,506changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Is Wandering Ghost×4 variants10changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×4 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×4 variants0-1changed

    Other enemies in Liurnia of the Lakes

    Bosses in Liurnia of the Lakes

    Enemies with similar HP