Sourcemined
Elden Ring
EnemyLiurnia of the LakesChanged in 3 patchesVerified on build 25827938

Jar-Bairn

2,558 HP at Liurnia of the Lakes · Jarburg, with the area's scaling applied. It takes the most from Strike (−40%) and the least from Slash and Pierce (35%). Killing it gives 50 runes in NG.

HP (NG)
691–2,558
HP in NG+7
4,642
Stance
30
Runes (NG)
50
Weakest to
Strike −40%
Easiest status
Sleep 183

Where it appears 4

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).

PlaceHPStanceRunesScaling
Liurnia of the Lakes · Jarburg69130—×1
Liurnia of the Lakes · Jarburg1,5653050×2.266
Liurnia of the Lakes · Jarburg ×22,5583050×3.703
  1. Liurnia of the Lakes · Jarburg691 ×1
  2. Liurnia of the Lakes · Jarburg1,565 ×2.266
  3. Liurnia of the Lakes · Jarburg2,558 ×3.703
HP of each copy in NG; the multiplier is the area's scaling on its base HP.

HP in each journey

02,0004,0006,00002467Journey (0 = NG, 1 = NG+ …)
  • Liurnia of the Lakes · Jarburg (691 HP)
  • Liurnia of the Lakes · Jarburg (1,565 HP)
  • Liurnia of the Lakes · Jarburg (2,558 HP)
New game plus multiplies HP again on top of the area's scaling: 2,558 HP at Liurnia of the Lakes · Jarburg becomes 4,642 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)Liurnia of the Lakes · Jarburg (691 HP)Liurnia of the Lakes · Jarburg (1,565 HP)Liurnia of the Lakes · Jarburg (2,558 HP)
06911,5652,558
16912,8883,316
27603,1773,647
37943,3223,813
48293,4663,979
58983,7554,311
69323,9004,476
79674,0444,642
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Liurnia of the Lakes · Jarburg50200220225240245250255
Liurnia of the Lakes · Jarburg50150165168180183187191

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Damage negation

Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.

  1. Standard90% 10% negation
  2. Slash65% 35% negation
  3. Strike140% −40% negation
  4. Pierce65% 35% negation
  5. Magic100% 0% negation
  6. Fire80% 20% negation
  7. Lightning80% 20% negation
  8. Holy80% 20% negation
It takes the most from Strike (−40%) and the least from Slash and Pierce (35%).

Status buildup to proc

At Liurnia of the Lakes · Jarburg: buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).

  1. Sleep183 then 211
Buildup for the first proc; the lowest is highlighted. Immune to Poison, Scarlet Rot, Bleed, Frost, Madness and Death Blight.
Status1st proc2nd3rd4th
PoisonImmune
Scarlet RotImmune
BleedImmune
FrostImmune
Sleep183211253351
MadnessImmune
Death BlightImmune

Flat defense at Liurnia of the Lakes · Jarburg

Physical113
Magic113
Fire113
Lightning113
Holy113

Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.

Defense and buildup by place

Flat physical defense and the buildup for a first proc in each place's copy ("—" = immune).

PlaceDefenseSleep
Liurnia of the Lakes · Jarburg10084
Liurnia of the Lakes · Jarburg107177
Liurnia of the Lakes · Jarburg113183

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP134→150
    • Runes26→50
    • Standard negation20%→10%
    • Slash negation40%→35%
    • Pierce negation40%→35%
  2. 1.03.1from 1.02.1
    • HP150→691
    Every changed value (3)
    ValueBeforetoAfterChange
    Key changes 1
    HP×2 variants150691+541+361%
    Linked data 2
    SpEffect ID [3]7,0607,100changed
    Game Clear - SpEffect ID7,4607,500changed
  3. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×4 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×4 variants0-1changed

    Other enemies in Liurnia of the Lakes

    Bosses in Liurnia of the Lakes

    Enemies with similar HP