Primeval Sorcerer Azur
19,528 HP at Mt. Gelmir · Primeval Sorcerer Azur, with the area's scaling applied. Every damage type hits it the same (100% negation). Killing it gives 1,000 runes in NG.
- HP (NG)
- 19,528
- HP in NG+7
- 57,385
- Stance
- —
- Runes (NG)
- 1,000
- Weakest to
- —
- Easiest status
- Immune to all
Where it appears 1
Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).
| Place | HP | Stance | Runes | Scaling |
|---|---|---|---|---|
| Mt. Gelmir · Primeval Sorcerer Azur | 19,528 | — | 1,000 | ×1.953 |
HP in each journey
Show the numbers
| Journey (0 = NG, 1 = NG+ …) | HP |
|---|---|
| 0 | 19,528 |
| 1 | 40,989 |
| 2 | 45,088 |
| 3 | 47,137 |
| 4 | 49,187 |
| 5 | 53,286 |
| 6 | 55,335 |
| 7 | 57,385 |
| Runes per kill | NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|---|
| Primeval Sorcerer Azur | 1,000 | 4,000 | 4,400 | 4,500 | 4,800 | 4,900 | 5,000 | 5,100 |
Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).
Damage negation
Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.
Status buildup to proc
Buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | Immune | |||
| Scarlet Rot | Immune | |||
| Bleed | Immune | |||
| Frost | Immune | |||
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Flat defense
Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- Runes36→1,000
Every changed value (7)
Value Before to After Change Key changes 1 Runes 36 1,000 +964+2678% Linked data 5 SpEffect ID [3] 7,090 7,050 changed Game Clear - SpEffect ID 7,490 7,450 changed SpEffect ID [11] 0 90,300 changed SpEffect ID [17] 440 445 changed SpEffect ID [18] -1 5,890 changed 1 technical value (sorting, effects, display)
Value Before to After Change Model Display Mask [0] 1 0 changed - 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change 1 technical value (sorting, effects, display)
Value Before to After Change Disable Init Dead 0 1 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed
Other enemies in Mt. Gelmir
- Anastasia, Tarnished-Eater 3,316–9,560
- Alexander, Warrior Jar 512–8,370
- Inaba, Disciple of Okina 6,798
- Patches 1,740–5,802
- Rileigh the Idle 5,222
- Nomadic Merchant 1,462–4,166
- Maleigh Marais, Shaded Castle Castellan 3,758
Bosses in Mt. Gelmir
Enemies with similar HP
- Mary, Eldest Sister 9,560–19,672
- Millicent 3,316–20,394
- Recusant Bernahl 5,222–18,624
- Moonrithyll, Carian Knight 18,321
- Swordhand of Night Anna 18,321
- Logur, the Beast Claw 21,132