Sourcemined
Elden Ring
EnemyMt. GelmirChanged in 2 patchesVerified on build 25827938

Rileigh the Idle

5,222 HP at Mt. Gelmir · Bridge of Iniquity, with the area's scaling applied.

HP (NG)
5,222
HP in NG+7
9,475
Places
1
Runes (NG)
—
Nearest grace
Bridge of Iniquity
Body
Human, wears armor

Where it appears 1

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP and runes as you meet it (offline, no new game plus).

PlaceHPRunesScaling
Mt. Gelmir · Bridge of Iniquity5,222—×3.367

HP in each journey

02,5005,0007,50010,00002467Journey (0 = NG, 1 = NG+ …)
New game plus multiplies HP again on top of the area's scaling: 5,222 HP at Mt. Gelmir · Bridge of Iniquity becomes 9,475 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)HP
05,222
16,767
27,444
37,783
48,121
58,798
69,136
79,475

Negation and resistances

Rileigh the Idle is a human character placed with a set of equipment: the armor adds damage negation, status resistance and poise on top of its body, as it would for you. We don't combine the two yet, so those numbers aren't shown here rather than shown too low.

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Runes300→0
    Every changed value (7)
    ValueBeforetoAfterChange
    Key changes 1
    Runes3000−300−100%
    Linked data 5
    SpEffect ID [3]19,35819,360changed
    Game Clear - SpEffect ID019,510changed
    Team Type276changed
    Multiplayer Correction Param ID-1200changed
    Role Name ID-10changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Disable Respawn upon Rest10changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed

    Other enemies in Mt. Gelmir

    Bosses in Mt. Gelmir

    Enemies with similar HP