Sourcemined
Elden Ring
EnemyLimgraveStormhillChanged in 2 patchesVerified on build 25827938

Old Knight Istvan

Placed in 2 places, from 5,220 HP to 5,222 HP at Stormhill · Warmaster's Shack: each copy carries its area's scaling.

HP (NG)
5,220–5,222
HP in NG+7
9,475
Places
2
Runes (NG)
—
Nearest grace
Warmaster's Shack
Body
Human, wears armor

Where it appears 2

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP and runes as you meet it (offline, no new game plus).

PlaceHPRunesScaling
Limgrave · Coastal Cave5,220—×3.366
Stormhill · Warmaster's Shack5,222—×3.367
  1. Limgrave · Coastal Cave5,220 ×3.366
  2. Stormhill · Warmaster's Shack5,222 ×3.367
HP of each copy in NG; the multiplier is the area's scaling on its base HP.

HP in each journey

05,00010,00015,00002467Journey (0 = NG, 1 = NG+ …)
  • Limgrave · Coastal Cave (5,220 HP)
  • Stormhill · Warmaster's Shack (5,222 HP)
New game plus multiplies HP again on top of the area's scaling: 5,222 HP at Stormhill · Warmaster's Shack becomes 9,475 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)Limgrave · Coastal Cave (5,220 HP)Stormhill · Warmaster's Shack (5,222 HP)
05,2205,222
110,1646,767
211,1817,444
311,6897,783
412,1978,121
513,2148,798
613,7229,136
714,2309,475

Negation and resistances

Old Knight Istvan is a human character placed with a set of equipment: the armor adds damage negation, status resistance and poise on top of its body, as it would for you. We don't combine the two yet, so those numbers aren't shown here rather than shown too low.

Patch history 2

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • Runes300→0
    Every changed value (7)
    ValueBeforetoAfterChange
    Key changes 1
    Runes3000−300−100%
    Linked data 5
    SpEffect ID [3]19,35119,360changed
    Game Clear - SpEffect ID019,510changed
    Team Type276changed
    Multiplayer Correction Param ID-1200changed
    Role Name ID-10changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    Disable Respawn upon Rest10changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×2 variants0100+100
      Linked data 1
      DLC Completion SpEffect ID×2 variants0-1changed

    Other enemies in Limgrave

    Bosses in Limgrave

    Enemies with similar HP