Sourcemined
Elden Ring
EnemyLiurnia of the LakesLimgraveChanged in 5 patchesVerified on build 25080141

Blaidd the Half-Wolf

Placed in 7 places, from 1,320 HP to 5,445 HP at Liurnia of the Lakes · Ranni's Chamber: each copy carries its area's scaling. It takes the most from Pierce and Fire (0%) and the least from Magic (40%). Killing it gives 2,000 runes in NG.

HP (NG)
1,320–5,445
HP in NG+7
9,551
Stance
80
Runes (NG)
2,000
Weakest to
Pierce and Fire 0%
Easiest status
Poison and Scarlet Rot 246

Where it appears 11

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).

PlaceHPStanceRunesScaling
Liurnia of the Lakes · Gate Town Bridge1,320802,000×1
Limgrave · Agheel Lake South1,506802,000×1.141
Limgrave · Agheel Lake South1,50680—×1.141
Limgrave · Waypoint Ruins Cellar1,506802,000×1.141
Caelid · Starscourge Radahn2,90080—×1
Liurnia of the Lakes · Ranni's Chamber2,991802,000×2.266
Siofra River · Siofra River Bank2,991802,000×2.266
Caelid · Redmane Castle Plaza3,175802,000×2.406
Caelid · Starscourge Radahn3,175802,000×2.406
Limgrave · Agheel Lake South4,290802,000×3.25
Liurnia of the Lakes · Ranni's Chamber5,445802,000×4.125
  1. Liurnia of the Lakes · Gate Town Bridge1,320 ×1
  2. Limgrave · Agheel Lake South1,506 ×1.141
  3. Limgrave · Waypoint Ruins Cellar1,506 ×1.141
  4. Caelid · Starscourge Radahn2,900 ×1
  5. Liurnia of the Lakes · Ranni's Chamber2,991 ×2.266
  6. Siofra River · Siofra River Bank2,991 ×2.266
  7. Caelid · Redmane Castle Plaza3,175 ×2.406
  8. Caelid · Starscourge Radahn3,175 ×2.406
  9. Limgrave · Agheel Lake South4,290 ×3.25
  10. Liurnia of the Lakes · Ranni's Chamber5,445 ×4.125
HP of each copy in NG; the multiplier is the area's scaling on its base HP.

HP in each journey

02,5005,0007,50010,00002467Journey (0 = NG, 1 = NG+ …)
  • Liurnia of the Lakes · Gate Town Bridge (1,320 HP)
  • Siofra River · Siofra River Bank (2,991 HP)
  • Liurnia of the Lakes · Ranni's Chamber (5,445 HP)
New game plus multiplies HP again on top of the area's scaling: 5,445 HP at Liurnia of the Lakes · Ranni's Chamber becomes 9,551 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)Liurnia of the Lakes · Gate Town Bridge (1,320 HP)Siofra River · Siofra River Bank (2,991 HP)Liurnia of the Lakes · Ranni's Chamber (5,445 HP)
01,3202,9915,445
11,3205,5186,822
21,4526,0707,504
31,5176,3467,845
41,5846,6228,187
51,7167,1748,869
61,7827,4509,210
71,8477,7269,551
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Liurnia of the Lakes · Gate Town Bridge2,0002,0002,2002,2502,4002,4502,5002,550
Limgrave · Agheel Lake South2,00010,00011,00011,25012,00012,25012,50012,750
Siofra River · Siofra River Bank2,0008,0008,8009,0009,6009,80010,00010,200
Liurnia of the Lakes · Ranni's Chamber2,0006,0006,6006,7507,2007,3507,5007,650

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Damage negation

Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.

  1. Standard90% 10% negation
  2. Slash90% 10% negation
  3. Strike90% 10% negation
  4. Pierce100% 0% negation
  5. Magic60% 40% negation
  6. Fire100% 0% negation
  7. Lightning80% 20% negation
  8. Holy80% 20% negation
It takes the most from Pierce and Fire (0%) and the least from Magic (40%).

Status buildup to proc

At Liurnia of the Lakes · Ranni's Chamber: buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).

  1. Poison246 then 288
  2. Scarlet Rot246 then 288
  3. Bleed338 then 436
  4. Frost553 then 843
  5. Sleep553 then 843
Buildup for the first proc; the lowest is highlighted. Immune to Madness and Death Blight.
Status1st proc2nd3rd4th
Poison246288386676
Scarlet Rot246288386676
Bleed3384367261,183
Frost5538431,3001,300
Sleep5538431,3001,300
MadnessImmune
Death BlightImmune

Flat defense at Liurnia of the Lakes · Ranni's Chamber

Physical114
Magic114
Fire114
Lightning114
Holy114

Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.

Defense and buildup by place

Flat physical defense and the buildup for a first proc in each place's copy ("—" = immune).

PlaceDefensePoisonScarlet RotBleedFrostSleep
Liurnia of the Lakes · Gate Town Bridge100112112154252252
Limgrave · Agheel Lake South101226226311509509
Limgrave · Waypoint Ruins Cellar101226226311509509
Caelid · Starscourge Radahn100112112154252252
Liurnia of the Lakes · Ranni's Chamber107236236324530530
Siofra River · Siofra River Bank107236236324530530
Caelid · Redmane Castle Plaza109238238327535535
Caelid · Starscourge Radahn109238238327535535
Limgrave · Agheel Lake South111242242332544544
Liurnia of the Lakes · Ranni's Chamber114246246338553553

Shares its body with

Characters and bosses placed with the same character model in the map files.

Patch history 5

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP1,174→1,320
    • Standard negation20%→10%
    • Slash negation20%→10%
    • Strike negation20%→10%
    • Magic negation20%→40%
    • Frost resistance154→252
    • Runes680→2,000
    • Runes880→2,000
    • Runes1,112→2,000
    • Runes1,000→2,000
    • Runes1,112→0
    • Runes680→0
    Every changed value (25)
    ValueBeforetoAfterChange
    Key changes 12
    HP×10 variants1,1741,320+146+12%
    Standard negation×11 variants20%10%−10 pts
    Slash negation×11 variants20%10%−10 pts
    Strike negation×11 variants20%10%−10 pts
    Magic negation×11 variants20%40%+20 pts
    Frost resistance×11 variants154252+98+64%
    Runes×3 variants6802,000+1,320+194%
    Runes×2 variants8802,000+1,120+127%
    Runes×2 variants1,1122,000+888+80%
    Runes1,0002,000+1,000+100%
    Runes1,1120−1,112−100%
    Runes6800−680−100%
    Status effects 1
    Resist Correction - Frostbite×11 variants5,0035,004+1+0%
    Linked data 11
    SpEffect ID [16]×7 variants-19,642changed
    SpEffect ID [31]×7 variants9,642-1changed
    SpEffect ID [19]18,675-1changed
    SpEffect ID [30]-118,675changed
    SpEffect ID [20]14,565-1changed
    SpEffect ID [3]7,0607,110changed
    Game Clear - SpEffect ID7,4607,510changed
    SpEffect ID [19]×2 variants18,697-1changed
    SpEffect ID [3]7,0107,090changed
    Game Clear - SpEffect ID7,4107,490changed
    SpEffect ID [30]18,697-1changed
    1 technical value (sorting, effects, display)
    ValueBeforetoAfterChange
    SFX Size×11 variants02changed
  2. 1.03.1from 1.02.1
    • Runes0→2,000
  3. 1.04.1from 1.03.3
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      Game Clear - SpEffect ID14,3417,470changed
    • 1.05from 1.04.2
        Every changed value (1)
        ValueBeforetoAfterChange
        1 technical value (sorting, effects, display)
        ValueBeforetoAfterChange
        Disable Init Dead01changed
      • 1.12.1from 1.10
          Every changed value (2)
          ValueBeforetoAfterChange
          Damage 1
          HP Burn Damage %×11 variants0100+100
          Linked data 1
          DLC Completion SpEffect ID×11 variants0-1changed

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        Bosses in Limgrave

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